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Raylib 音乐和音效

Raylib 音乐和音效

音乐和音效

相关函数:

void InitAudioDevice(void);
void CloseAudioDevice(void);
Music LoadMusicStream(const char *fileName);
void PlayMusicStream(Music music);
void UpdateMusicStream(Music music);
void StopMusicStream(Music music);
void PauseMusicStream(Music music);
void ResumeMusicStream(Music music);

简单音乐播放代码

#include <stdio.h>
#include <raylib.h>
#include <time.h>
#include <stdlib.h>
void test_database()
{Vector2 p;p.x = 11;p.y = 2;Vector3 o;o.x = 10;o.y = 11;o.z = 10;
}
int main()
{InitWindow(200, 200, "Alaso_shuang");Texture t = LoadTexture("C:/Users/Alaso/Desktop/little.png");InitAudioDevice();while (!WindowShouldClose()){Music m = LoadMusicStream("C:/Users/Alaso/Desktop/1.mp3");PlayMusicStream(m);BeginDrawing();Vector2 v = { 10,10 };DrawTexture(t, 0, 0, WHITE);UpdateMusicStream(m);//注意要实时更新,要不然会没觉得在播放EndDrawing();}UnloadTexture(t);CloseWindow();return 0;
}
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